Worm And Apple
About Worm And Apple
You guide a worm through a series of terrains, aiming to eat all the apples on each level. The worm moves in a straight line until it hits a wall or an obstacle; then you can choose a new direction. The challenge is to plot a path that collects every apple without getting stuck or hitting hazards.
Levels start simple but quickly add more complex layouts, with tighter spaces and additional obstacles that block direct routes. You will need to use the environment—bouncing off walls, sliding along edges, and using blocks to redirect the worm—to reach apples that are out of sight. Planning several moves ahead becomes essential as the difficulty ramps up.
Tips to win
- Before moving, scan the whole grid to identify the order in which you can collect apples without trapping the worm.
- Use walls to your advantage: a well-placed bounce can send the worm into a tight corner.
- If you get stuck, try reversing your approach—sometimes the best route is not the most direct one.





